Creative technologist in Orlando
I make stories, and the tools I need to make them.
I write and produce an audio drama called Excuse Us. Along the way I’ve built a voice workflow, a scriptwriting app, a few Android apps, and an animation setup in Blender.
INT. HOME STUDIO, ORLANDO – NIGHT
One microphone. One laptop. A large cast.
ROD
I play most of the people in this show.
ROD (CONT’D)
The rest of the crew runs on software I put together.
SFX: A laptop fan spins up.
Written in the script format I use for Excuse Us.
Selected work
Excuse Us
An audio drama I write, produce, and perform most of. I use ElevenLabs to turn my performances into the different character voices, so I can cover a large cast on my own.
- Finalist, People’s Choice Podcast Awards (Fiction, 2024)
- 4 out of 5 from The Podcast Geek
- Three seasons, on Spreaker and the major podcast apps
How an episode gets made
1
Write
I write the scripts in Script Room, a writing app I designed.
2
Perform
I record most of the roles myself.
3
Voice
ElevenLabs Voice Changer turns those recordings into each character’s voice. Some narration is text-to-speech.
4
Mix
I record foley by hand, then edit and mix in Audition.
5
Release
Episodes go out on Spreaker and the major podcast apps.

Picary
Where I publish my apps, under the name MajorTunaRoll
Other things I’ve made
Check In: The Mors Delectamenti Hotel
Released
A free choice game set at the hotel from Excuse Us Season Three. One night, Carbowee Mountain, June 1933. It runs in the browser, with no download or account.
Web game
Script Room
In use
The scriptwriting app I use for Excuse Us. It keeps the show bible (characters, scene breakdowns, lore) and formats scripts as I type. I design it, and Claude writes the code.
Designed by me, built with Claude
D.E.N.N.I.S.
Released
A small oracle app for Android. You ask it something, and it answers.
Android
Blind Corp D.E.N.N.I.S.
Released
The web version, written as Blind Corp’s intake terminal from Excuse Us. You type a question and get one of a library of handwritten answers, in character. No ads, no accounts, no data collected.
Web
D&D Tracker
Prototype
A tracker for running D&D games at the table. Still in progress.
Flutter, OCR, Android
Luna Crawl
Prototype
A pass-the-phone storytelling game for families, up to 10 players. In early playtests, new players didn’t get the rules, so I rewrote the cards and added on-screen coaching.
Flutter, Android
“And Then?”
In progress
Short animated clips from Excuse Us, made in Blender, Premiere, and After Effects, with the characters’ faces driven by my own face capture.
Blender, Mixamo, Google Flow, Adobe Firefly, RunwayLM
Editing and motion
Before I wrote code, I cut video. My editing for The Walt Disney Company won six awards in Disney’s internal Stockfest competition, and I still cut retail and commercial spots for social and the web.
Disney Stockfest awards
Best Story
2022, 2023, 2024
Best Overall Compelling Story
2024
Most Original
2023
Best Technical Editing
2022
Hi, I’m Rodrigo.
I started as a graphic designer in Northern Virginia, then spent years in marketing and UI design for a bank, a tableware company, and a security firm. I kept picking up new tools when the work needed them, and eventually started building my own.
These days I write and produce Excuse Us under RnRaside Audio Theatre, make Android apps and small web games, and work out where generative AI is actually useful in creative work. I design my tools myself and often build them with AI. I’d like to do this full time with a team. I speak English and Spanish.
Tools I use most
AI and audio
ElevenLabs, Chatterbox TTS, Claude, Audition, FL Studio, Adobe Firefly, Google Flow, Google Omni, RunwayLM
Code
Flutter and Dart, JavaScript, Android Studio, HTML and CSS, WordPress, Visual Studio Code
Video, design, and 3D
Premiere Pro, After Effects, Final Cut Pro, Photoshop, Illustrator, Blender
Get in touch
I’m looking for full-time, contract, or freelance creative technologist work, in Orlando or remote.


