Creative technologist in Orlando

I build the machinery behind the story.

I write and voice an audio drama, and I build the tools that make it possible: AI voice pipelines, Android apps, and an animation workflow in Blender.

INT. HOME STUDIO, ORLANDO – NIGHT

One microphone. One laptop. A full cast.

ROD

Every voice in this show is mine.

ROD (CONT’D)

The flow I built does the rest.

SFX: A laptop fan spins up.

Written for this site, in the script format I use for Excuse Us.

Selected work

Excuse Us: a one-person cast

A scripted audio drama where I play every character. To make that work, I built a voice pipeline around models trained on my own recordings, so one performance can become a whole cast.

  • Finalist, People’s Choice Podcast Awards (Fiction, 2024)
  • 4 out of 5 from The Podcast Geek
  • Three seasons on Spreaker and the major podcast apps

How an episode gets made

1

Write

Every episode scripted in-house.

2

Perform

I record every role myself.

3

Convert

Voice models trained on my own recordings turn one performance into many characters.

4

Generate

Text-to-speech, driven by the same voice models, handles narration.

5

Mix

Foley recorded by hand, then edited and mixed in Audition.

6

Release

Published on Spreaker and sent out to every major podcast app.

Other things I’ve built

D.E.N.N.I.S.

Released

The Oracle of truth.

Android

Blind Corp – D.E.N.N.I.S.

Released

The Oracle of Science.
An in-character help desk for the Excuse Us universe. Listeners type a question, and Blind Corp’s intake terminal answers from a library of handwritten responses, in a voice that never breaks character. No ads, no accounts, and no data collected.

Web

D&D Tracker

Prototype

Track your game much more easily and quickly. App coming soon!

Flutter, OCR, Android

Luna Crawl

Prototype

A pass-the-phone storytelling game for families, up to 10 players. Early playtests showed new players didn’t get the rules, so I rewrote every card and added on-screen coaching.

Flutter, Android

“And Then?”

In development

Animated shorts for Excuse Us. Clips from the show I animated in Blender, Adobe Premiere and After Effects.

Blender, Mixamo, Google Flow, Adobe Firefly, RunwayLM

Editing and motion

Before I wrote code, I cut video. My editing for The Walt Disney Company won six awards in Disney’s internal Stockfest competition, and I still cut retail and commercial spots for social and the web.

Disney Stockfest awards

Best Story

2022, 2023, 2024

Best Overall Compelling Story

2024

Most Original

2023

Best Technical Editing

2022

Hi, I’m Rodrigo.

I started as a graphic designer in Northern Virginia, then spent years in marketing and UI design for a bank, a tableware company, and a security firm. Along the way I kept picking up new tools when the work needed them, and eventually started building my own.

Today I write, voice, and produce Excuse Us under RnRaside Audio Theatre, build Android apps, and test where generative AI fits in creative work. I’m looking for a team where I can do this full time. I speak English and Spanish.

Tools I use most

AI and audio

Chatterbox TTS, Claude, Audition, FL Studio, Adobe Firefly, Google Flow, Google Omni, RunwayLM.

Code

Flutter and Dart, JavaScript, Android Studio, HTML and CSS, WordPress, Visual Studio Code

Video, design, and 3D

Premiere Pro, After Effects, Final Cut Pro, Photoshop, Illustrator, Blender

Let’s build something.

I’m open to full-time, contract, and freelance creative technologist work, in Orlando or remote.